49 sec 40mm he grenade.
Rust how many satchels through a sheet metal floor.
They are useful for allowing players to see if others are in a room or in front of the entrance to their base.
A floor made of metal.
Wooden window 3 satchels.
Window of reinforced glass 12 satchels.
The primary fire button or left mouse button is used to throw the beancan grenade.
Iron window 12 satchels.
A floor grill is a building component able to be placed in floor frames.
Metal horizontal embrasure 13 satchels.
10 weapon stats crafting craftable.
Sheet metal roof soft side 301 explosive ammo hard side 363 explosive ammo sheet metal wall soft side 393 explosive ammo.
The beancan grenade is an improvised explosive in experimental rust.
Floor grills are able to be seen but not shot through.
Floor grills offer less health and invariably protection than sheet metal or arguably stone floors.
All items from the metal building tier require 23 satchel charges to be destroyed.
20 satchel charges 3 c4 6 rockets floor grill 72 explosive ammo 4 satchel charges 1 c4 2 rockets tool cupboard 9 10 explosive ammo 1 satchel charge.
Useful for destroying wood and sheet metal doors general shortname.
These items include walls foundations floors doorframes walls stairs rooves wallframes floorframes and windows.
Tool quantity time fuel sulfur.
Information accurate as of.
It also deals relatively significant damage to wood stone and sheet metal structures and especially to sheet metal doors.
One of the few downsides of this ammunition as compared to regular 5 56 rifle ammo is that it is more expensive to craft it.
Once a satchel charge has been stuck to.
Yes time to craft.
Used in the satchel charge is a craftable explosive that can be thrown on towers doors and deployable items.
30 s ingredients x4.
Information accurate as of.
It is an adequately effective grenade like explosive that was implemented in rust on may 7 2015.
The timed explosive charge commonly referred to as c4 is a craftable explosive weapon that can be thrown onto walls doors or deployable items.
It requires less gunpowder metal to destroy sheet metal doors when compared to satchel charges.
Timed explosive charges are not to be confused with explosives.
The satchel charge becomes armed when placed has a random time until detonation and has a small chance to malfunction requiring the user to pick up and rearm.
Unreliable raiding tool that can be used to destroy player made buildings for the purpose of entering other players bases and looting them.
External walls and gates.